Hello! I am a new to Linux and chose CL as my main distro as it is clean and very fast.
I work as a 3D Generalist and I would like to have first installed the Autodesk Maya 2019.
I have followed Autodesk’s guidelines as to how to install Maya 2019 on a Linux OS, but unfortunately it doesn’t seem to be working.
Autodesk Linux OS guidelines below:
- Firstly, following their instructions for the installation via the Installation Wizard results into this error:
./setup: error while loading shared libraries: libpng12.so.0: cannot open shared object file: No such file or directory
Autodesk apparently took notice of this issue and wrote a solution in the following article below:
Autodesk’s solution: yum install libpng12 doesn’t work as the Terminal returns with the following error:
`CRITICAL:yum.cli:Config Error: Error accessing file for config file:///etc/yum/yum.co`
- Secondly, following the instructions for the installation via their RPM Utility returns with this error:
error: Failed dependencies
/bin/sh is needed by Maya2019_64-2019.0-7966.x86_64
/bin/sh is needed by Bifrost2019_64-2019.1.5.7.0-1.5.7.0.x86_64
/bin/sh is needed by adlmapps14-14.0.23-0.x86_64
/bin/sh is needed by adlmflexnetclient-14.0.23-0.x86_64
Could there be a solution to this problem? I am very much excited to get to test my rendering workloads in CL.
CL has a newer version of libpng16 available in the devpkg-libpng bundle. I’m not sure if the Maya installer can work with that.
If not, the older version, libpng12 is not available outside of the games bundle but it is packaged in a RPM. You could manually download and extract that package with something like:
I have installed Desktop-Dev, Totem and OpenSSL and a couple of other bundles such as Games, Games-Dev. With no success on getting Maya installed.
I will keep trying as this Software is definitely an important piece in my pipeline. If I can figure out a way to get it installed my pipeline will be complete, as all the other pieces I was already able to successfully get installed.